Quests are missions you can do on your journey. For every quest you get points, and when you have enough points you can grow in the clan and get a higher rank.

Promotion quests:
The promotion Quest to Knight: Create a lvl 1 hardcore character play with him/her until you killed Bloodraven. You must do this quest in closed realm to avoid cheating. A councillor will be present to watch your progress but doesnt interfere. If you fail, you die , then you may do the same test the next day or at the decission of the councillor present.
The promotion Quest to Baron: You must show yourself to the council with a lvl 5 realm hardcore character
The pronotion Quest to Count: You must show yourself to the council with a lvl 10 realm hardcore character
The promotion Quest to Duke: You must show yourself to the council with a lvl 15 realm hardcore character
Other quests:

Filling the coffers:This quest is for the knight and his squire. The objective is to obtain as much gold as possible in one game. The knight and squire go into a realm game without any gold (or with gold but that will be deducted from the score). Both make a screenshot of their inventory and the their stash before starting the game a councillor or councilguard must be present when this screenshot is made and he must say something witch must be seen in the screenshot. Then the Knight and squire must clear as much levels as they please. When they are finished the must make a screenshot of their inventory and their stash.according to the same procedure mentioned above. Points are given according to to amount of gold they have found. It is permitted to sell off items found in the dungeon for gold. These are the points you will recieve. The duration of the quest is One (1) hour. In addition you may do the quest only once per month

50.000 gold = 20 points
100.000 gold = 40 points
150.000 gold = 60 points
200.000 gold = 80 points
250.000 gold = 100 points
300.000 gold = 120 points
PK hunting:When a member of Immortality encounters a PK he/she must take note of his/her account and alias and report him/her to Immortality. The name and account will be placed in a specific PK list. All members may then hunt the PK's on the list and recieve 200 points when succesfull. Also when a member of Immortality is attacked or sees other players be attacked in open games he/she will have the right to defend him/herself or help the ones in need. If this member is succesfull in killing this PK he/she will recieve 200 points. However it is still required to report the name.
Equiping the Councilguard: This quest is also available for the Council guard and his/her squire. However this time the objective is not to find gold but to find magic items. The CG and his/her squire will enter the dungeon and collect as much unidentified magical items. An other CG or councillor will do the checking. They will recieve 25 points for each unidentified item found.Set items will yield 50 points. If you collect a complete set an additional 25 points per set item will be given.You are allowed to do this quest once a month. In addition the Knight and his/her squire cannot earn more then 800 points total in one quest session
Quest for the Holy Grail:In this quests a councillor, baron, count or Duke will hide an item in Act 1. Seven or more( the one that hid the item can leave as early as one player enters the game) will search for it. The objective is to find this item first. If a Duke, Count or Baron organises this quest he can decide how many points he will give for completing this quest. He can deduce this points from his monthly quota. In addition it is possible to let the finder of this item keep the item as a trophy. A variant is to set a time limit for the searching. If a councillor of CG organises this quest, the points are set up as follows. 300 points for the one finding the item and he/she may always keep this item.
Training the upstart: This quest is simple. Guide a low level character through the dungeons and fields of d2 and protect him/her as he/she is gaining experience. Before the Shielder and the one to be shielded enters the dungeon a screenshot has to be made with on it the lvl of the one that will be shielded. When the shielding is finished a screenshot has to be made of the one who has been shielded with his/her current lvl. points are given for level ups.
Lvl 1-10 50 points per lvl up
Lvl 11-20 75 points per lvl up
lvl 21-30 100 points per lvl up
Herding the cows: Clear cowlevel with a councillor or CG present. The councillor or CG may not intervene. Beware this cows are not to be triffled with (thanks Flavie for the line 8)) By completion of the lvl you will recieve 300 points. More members can do the same lvl however then they must devide the points between them.
Helping to kill a Boss:If you help a player kill a final Boss of an act, be it Andariel, Duriel, Mephisto or Diablo you will recieve points according to this key. Note that you will recieve only points from nightmare difficulty and up.
Andariel, Hell: 50
Andariel, Hell HardCore: 100
Duriel, Hell: 200
Duriel, Hell HardCore: 300
Mephisto, Hell: 300
Mephisto, Hell HardCore: 400
Diablo, Hell: 400
Diablo, Hell HardCore: 500
Baal, Hell : 500
Baal, Hell HardCore : 600

However you ONLY recieve this points if you have allready finished the boss yourself earlier. So if you havent done that allready then you will not recieve any points.. So if you have finished the game in Hell difficulty you may help in hell games . Needless to say we need a screenshot off you and the one you help battling the boss.Furthermore if you assist someone with killing a boss in Hardcore mode we will reward more points according to the key above.
Finding items: If you find these items show them to a Councillor or Councilguard: Unique items: 25 points (must be unidentified)
Rare items: 25 points (must be unidentified)
Set items: 25 points for individual items, complete set gives you an additional 25 points per item of the set. (must be unidentified)
Finding amulets and rings: Any amulet and or rings that gives a minimum of +1 to all skill levels for a specific class and /or for all classes will be rewarded with 25 points
Finding perfect Gems and skulls: Any perfect gems /and or Skulls that you want to be checked must be given to the councillor or CG. He/she will then sell off the gems/skulls and give you the money. This is to avoid the possability of fraude. However note that only Perfect Gems are rewarded. 50 points per gem
Finding superior armor: Any armor with an ac above 350 will be rewarded with 25 points. However the armor will be sold to avoid fraude. Needles to say the money gained will be given to you.
Finding royal weapons: Any weapon of the King will be rewarded with 50 points. However the weapon will be sold to avoid fraude, Needles to say the money gained will be given to you.
Lord of Destruction quests:
Crafted Items:Because new items are available in LoD not only Rare or Unique items are rewarded but also crafted items. However crafted items when delivered will yield more reputation points because you have to turn in the item to avoid it to be checked twice. Also because of this you can only deliver these items to the Council and Dukes. These items then will be stored into the councils or dukes treasuries and members who have need for them can lend them for whatever time they deem necesarry with the aproval of the Dukes and/or Councilors. However the item remains still clan or shire property and can of course not be traded or sold. When the member does not need the item anymore he/she will have to return the item to the Duke or Councilor.

Points recieved for crafted items are as follows:

300 p item +25 per empty socket/ +50 per perfect gem/skull in socket/Runes in sockets will yield points also look under runes section.

When a member looses the item he is honor bound to craft an item from the same ‘group’him/herself and deliver that new item to the Council or Duke from wich treasuries the item came from . For this item he /she will not recieve points.
Rare Jewels: Rare Jewels will yield points as well. You can let rare jewels be identified by a Councilor, Councilguard or Duke and will recieve 100 points for it. Of course you get the item back after its checked.
Runes: Runes can be turned in also however you of course will not recieve the rune back to avoid the rune to be checked over and over. However because there are different types of runes and some are easier to find then others you will get a different amount of reputation points for them. Extremely rare runes you can only turn in with Councilors. The council will keep those runes stocked for crafting clan weapons/items wich members can lend/use.
Common Runes : El, Eld, Tir, Nef, Eth, Ith, Tal, Ral, Ort, Amn, Sheal, Thul 100 points for entire common rune sets, none for individual runes
Semi-Rare Runes : Sol, Dol, Hel, Io, Lum, Ko, Fal, Lem, Pul, Um 50 p item *Also counts towards crafted items when put into sockets
Extremely Rare Runes : Mal, Ist, Gul, Vex, Ohm, Lo, Sur, Ber, Jah,, Cham, Zod 150 p item If a member turns in 3 of these Runes he/she will be mentioned on the news page. *Also counts towards crafted items when put into sockets

Rune Word Items: Rune word items will also yield points when turning them in. As with crafted items you can only deliver these items to a Councilor or Duke. The items then will also be placed in the treasuries of the clan . Shire were the members may lend the item. Of course loosing the item will have the same repercussions as with crafted items.

2 Socket items Reputation points (runes+25 per socket)
Leaf (tir,ral) 100
Nadir (nef,tir) 100
Rhyme (shea,eth) 100
Stealth (tal,eth) 100
Steel (tir,el) 100
Strenght (amn,tir) 100
Zephyr (ort,eth) 100
Lore (ort,sol) 150
Smoke (nef,lum) 150
White (dol,po) 200
 
3 Socket Items Reputation points (runes+25 per socket)
Ancient’s Pledge (ral, ort,tal) 150
King’s Grace (amn,ral,thul) 200
Malice (ith,el,eth) 150
Black (thul,po,nef) 250
Melody (shea,ko,nef) 200
Radiance (nef,sol,ith) 200
Wealth (lem,ko,tir) 250
Lionheart (hel,lum,fal) 300
Venom (tal,dol,mal) 400
Fury (jo,gul,eth) 550
 
4 socket items Reputation points (runes+25 per socket)
Holy Thunder (eth,ral,ort,tal) 200
Memory (lum,po,sol,eth) 350
 
5 socket items Reputation points (runes+25 per socket)
Honor (amn,el,ith,tir,sol) 300
 
6 socket items Reputation points (runes+25 per socket)
Silence (dol,eld,hel,ist,tir,vex) 800
Patch 1.10 Runewords 

Rune Word Items: Rune word items will also yield points when turning them in. As with crafted items you can only deliver these items to a Councilor or Duke. The items then will also be placed in the treasuries of the clan . Shire were the members may lend the item. Of course loosing the item will have the same repercussions as with crafted items.

 
3 Socket Items Reputation points (runes+25 per socket)
Chaos (Fal,Ohm,Um) 450
Crescent Moon (Shael,Um,Tir) 200
Delirium (Lem,Ist,Lo) 600
Enigma (Jah,Ith,Ber)) 550
Gloom (Fal,Um,Pul) 300
 
4 socket items Reputation points (runes+25 per socket)
Bramble (Ral,Ohm,Sur,Eth) 600
Call to Arms (Amn,Ral,Mal,Ist) 600
Chains of Honor (Dol,Um,Ber,Ist) 700
Exile (Vex,Ohm,ist,Dol) 850
Famine (Fal,Ohm,Ort,Jah) 650
Hand of Justice (Sur,Cham,Amn,Lo) 800
Hearth o/t Oak (Ko,Vex,Pul,Thul)) 500
Kingslayer (Mal,Um,Gul,Fal) 700
Passion (Dol,Ort,Eld,Lem) 300
Sanctuary (Ko,Ko,Mal) 450
Stone (Shael,Um,Pul,Lum) 350
 
5 socket items Reputation points (runes+25 per socket)
Beast (Ber,tir,Um,Mal,Lum) 750
Doom (Hel,Ohm,Um,Lo,Cham) 950
Eternity (Amn,Ber,ist,Sol,Sur) 900
6 socket items Reputation points (runes+25 per socket)
Breath o/t Dying (Vex,Hel,El,Eld,Zod,Eth) 750